Computing Community Consortium Blog

The goal of the Computing Community Consortium (CCC) is to catalyze the computing research community to debate longer range, more audacious research challenges; to build consensus around research visions; to evolve the most promising visions toward clearly defined initiatives; and to work with the funding organizations to move challenges and visions toward funding initiatives. The purpose of this blog is to provide a more immediate, online mechanism for dissemination of visioning concepts and community discussion/debate about them.


Archive for June 8th, 2012

 

U.S., Japan Collaboration on Big Data and Disaster Research

June 8th, 2012 / in big science, policy, research horizons, Research News, resources / by Erwin Gianchandani

The heads of the National Science Foundation (NSF) and Japan Ministry of Education, Culture, Sports, Science and Technology (MEXT) issued a joint statement this afternoon affirming a commitment to foster multi-national, multi-disciplinary research collaborations on disaster response, particularly in light of the opportunities being enabled by ‘Big Data’: The catastrophic consequences of natural and human disasters have been demonstrated repeatedly in recent years, most notably in the Great East Japan earthquake, tsunami and nuclear disaster but also in the Deepwater Horizon oil spill, Hurricane Katrina, and regional droughts, floods and fires. These events clearly demonstrate the urgent need for basic research to advance fundamental knowledge and innovation for disaster prevention, mitigation and […]

NSF, Science Seeking Video Games, Apps for Visualization Challenge

June 8th, 2012 / in awards, Research News, resources, videos / by Erwin Gianchandani

The National Science Foundation (NSF) and Science magazine have announced the 10th International Science & Engineering Visualization Challenge. The annual competition aims to celebrate the grand tradition of visualizations, in the spirit of communicating science, engineering, and technology for education and journalistic purposes. There’s a category all about Video Games & Apps — and last year’s winner was Foldit, an entry by University of Washington computer scientists Zoran Popović and Seth Cooper. Judges appointed by NSF and Science will select winners in five categories: Photography, Illustrations, Posters & Graphics, Video Games & Apps, and Videos. The winning entries will appear in a special section of Science (with one entry chosen for the front cover) and be hosted at ScienceMag.org and NSF.gov. In […]