Computing Community Consortium Blog

The goal of the Computing Community Consortium (CCC) is to catalyze the computing research community to debate longer range, more audacious research challenges; to build consensus around research visions; to evolve the most promising visions toward clearly defined initiatives; and to work with the funding organizations to move challenges and visions toward funding initiatives. The purpose of this blog is to provide a more immediate, online mechanism for dissemination of visioning concepts and community discussion/debate about them.


CCC Content Generation for Workforce Training Workshop- Call for White Papers

October 30th, 2018 / in Announcements, CCC, research horizons, Research News / by Helen Wright

The Computing Community Consortium (CCC) will hold a visioning workshop in Atlanta, GA on March 14-15, 2019 to discuss and articulate research visions for authoring rich media content for new workforce training. The workshop aims to articulate research challenges and needs and to summarize the current state of the practice in this area. This workshop is in response to growing needs in the field and new research programs such as the National Science Foundation (NSF) Future of Work at the Human-Technology Frontier: Advancing Cognitive and Physical Capabilities (FW-HTF).

Historically, materials such as books and movies were used in addition to hands-on experiences for education and practical training. Increasingly, various other types of computer generated media have been developed. Computer-driven simulators and augmented/virtual reality experience have been used in place of or as a complement to hands-on experiences. Computer networks aid in the rapid dissemination of these materials and frameworks. However, the authoring of this material is still a time-consuming process requiring specialized computing skills. The goal of this workshop is to examine how computational methods for content authoring can be revolutionized to allow educators to focus only on pedagogical and application specific issues in preparing new education and training materials. By simplifying the authoring of content, materials can be prepared more rapidly. The iterative improvement of materials can be enabled/enhanced. Further, by freeing educators from extraneous concerns, materials of higher quality can be prepared.

This CCC workshop will gather researchers in a variety of computer disciplines related to content creation, and practitioners in workforce training. Specifically:

Researchers in Content Authorship: These workshop participants include computer science researchers in human computer interaction, computer graphics, multimedia, robotics, and data/information visualization.

Researchers in Educational Technology: These workshop participants include researchers who study how to best use existing and emerging technologies in education and training, specifically on practical issues in industry training and how to assess its effectiveness.

Producers of Educational/Training Materials: These workshop participants include both producers of media including small companies and educators (e.g. community colleges, cooperative extension services).

Consumers of Education and Training: These workshop participants include representatives from various sectors – manufacturing, service and government – who need frequent workforce training and education.

For this workshop, we request whitepapers of no more than two pages. Topics of interest include, but are not limited to:

  • Case studies of the use of AR/VR in workforce training
  • Case studies from publishers of training materials on the challenges in content creation
  • Just in time training
  • Remote expert in the loop (creating content in real time)
  • Statement of training needs from manufacturing and service industries
  • Studies of effectiveness of new media in training
  • Studies and proposals for training using remote experts
  • Proposals for novel computer interaction techniques for learning
  • Proposals for JIT (Just In Time) training techniques
  • Proposals for novel approaches to creating visual media
  • Proposals for new mathematical representations of multimedia objects to facilitate authoring
  • Proposals for evaluating authoring systems

Topics out of scope include:

  • Computer game development using existing tools
  • MOOCs
  • K-12 education
  • Case studies in the entertainment industry

Authors of white papers may be asked to participate in teleconferences to develop an agenda prior to the workshop.

PLEASE SUBMIT YOUR APPLICATION HERE

The submission deadline is November 15th, the organizing committee will notify the selected attendees by December 5th. Should you have any questions, please contact Helen Wright at hwright@cra.org or see this website

CCC Content Generation for Workforce Training Workshop- Call for White Papers

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